[up_sect_firsta_p90] cost = 2680 value = -10 cam_dispersion = -0.044 cam_dispersion_inc = 0.0 ;-0.036 cam_step_angle_horz = -0.122 zoom_cam_dispersion = -0.037 zoom_cam_dispersion_inc = 0.0 ; -0.019 zoom_cam_step_angle_horz = -0.117 inv_weight = +0.15 [up_sect_firstc_p90] cost = 3200 value = +10 fire_dispersion_base = -0.05 inv_weight = +0.05 [up_sect_firstd_p90] cost = 3360 value = +5 rpm = +40 inv_weight = +0.1 [up_sect_firste_p90] cost = 3450 value = +5 rpm = +40 inv_weight = +0.1 [up_sect_secona_p90] cost = 3240 value = +5 rpm = +40 inv_weight = +0.125 [up_sect_seconc_p90] cost = 3150 value = +15 condition_shot_dec = -0.0001 condition_queue_shot_dec = -0.0001 misfire_start_prob = -0.001 misfire_end_prob = -0.016 inv_weight = +0.15 [up_sect_secone_p90] cost = 3060 value = +20 fire_dispersion_base = -0.09 inv_weight = +0.1 [up_sect_seconf_p90] cost = 2730 value = -10 cam_dispersion = -0.044 cam_dispersion_inc = 0.0 ;-0.036 cam_step_angle_horz = -0.122 zoom_cam_dispersion = -0.037 zoom_cam_dispersion_inc = 0.0 ; -0.019 zoom_cam_step_angle_horz = -0.117 inv_weight = +0.1 [up_sect_thirda_p90] cost = 2840 value = -10 cam_dispersion = -0.044 cam_dispersion_inc = 0.0 ;-0.036 cam_step_angle_horz = -0.122 zoom_cam_dispersion = -0.037 zoom_cam_dispersion_inc = 0.0 ; -0.019 zoom_cam_step_angle_horz = -0.117 inv_weight = +0.1 [up_sect_thirdc_p90] cost = 2670 value = +15 crosshair_inertion = -0.35 PDM_disp_base = -0.07 PDM_disp_vel_factor = -0.25 PDM_disp_accel_factor = -0.25 inv_weight = -0.15 [up_sect_thirdd_p90] cost = 3240 value = +15 condition_shot_dec = -0.0001 condition_queue_shot_dec = -0.0001 misfire_start_prob = -0.001 misfire_end_prob = -0.016 inv_weight = +0.15 [up_sect_thirde_p90] cost = 3360 value = +10 rpm = +80 inv_weight = +0.1 [up_sect_fourta_p90] cost = 2980 value = +10 condition_shot_dec = -0.00009 condition_queue_shot_dec = -0.00009 misfire_start_prob = -0.0008 misfire_end_prob = -0.008 inv_weight = +0.1 [up_sect_fourtc_p90] cost = 3680 value = +5 rpm = +40 inv_weight = +0.1 [up_sect_fourte_p90] cost = 2870 value = +25 crosshair_inertion = -0.5 PDM_disp_base = -0.1 PDM_disp_vel_factor = -0.25 PDM_disp_accel_factor = -0.25 inv_weight = -0.05 [up_sect_fourtf_p90] cost = 3860 value = +20 bullet_speed = +80 fire_distance = +50 fire_dispersion_base = -0.024 inv_weight = +0.1 [up_sect_fiftha_p90] cost = 1260 silencer_status = 2 silencer_name = wpn_addon_silencer silencer_x = 185 silencer_y = 13 snd_silncer_shot = weapons\mp5\mp5_shot_sil inv_weight = +0.02 [up_sect_fifthc_p90] cost = 4670 value = ".45 ACP" ammo_class = ammo_11.43x23_fmj, ammo_11.43x23_hydro hit_power = 0.58, 0.58, 0.58, 0.58 condition_shot_dec = +0.0001 condition_queue_shot_dec = +0.0001 misfire_start_prob = 0.0005 misfire_end_prob = 0.005 ammo_mag_size = -10 ;---------------------------------------------------------------------------------------------------------------------- [up_firsta_p90] scheme_index = 0, 0 known = 1 effects = up_gr_firstcd_p90 section = up_sect_firsta_p90 property = prop_recoil precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = on_weapon_upgrade_something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_ret_a3_name description = st_up_ret_a3_descr icon = ui_inGame2_upgrade_Gadyuka_5_1 [up_firstc_p90] scheme_index = 1, 0 known = 1 effects = up_gr_firstef_p90 section = up_sect_firstc_p90 property = prop_dispersion precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_ret_b3_name description = st_up_ret_b3_descr icon = ui_inGame2_upgrade_Gadyuka_5_2 [up_firstd_p90] scheme_index = 1, 1 known = 1 effects = up_gr_firstef_p90 section = up_sect_firstd_p90 property = prop_rpm precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_ret_b2_name description = st_up_ret_b2_descr icon = ui_inGame2_upgrade_Gadyuka_5_3 [up_firste_p90] scheme_index = 2, 0 known = 1 effects = section = up_sect_firste_p90 property = prop_rpm precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_ret_c2_name description = st_up_ret_c2_descr icon = ui_inGame2_upgrade_Gadyuka_5_4 [up_secona_p90] scheme_index = 0, 1 known = 1 effects = up_gr_seconcd_p90 section = up_sect_secona_p90 property = prop_rpm precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_zat_a3_name description = st_up_zat_a3_descr icon = ui_inGame2_upgrade_Gadyuka_5_5 [up_seconc_p90] scheme_index = 1, 2 known = 1 effects = up_gr_seconef_p90 section = up_sect_seconc_p90 property = prop_reliability precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_zat_b4_name description = st_up_zat_b4_descr icon = ui_inGame2_upgrade_Gadyuka_5_6 [up_secone_p90] scheme_index = 2, 1 known = 1 effects = section = up_sect_secone_p90 property = prop_dispersion precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_zat_c5_name description = st_up_zat_c5_descr icon = ui_inGame2_upgrade_Gadyuka_5_7 [up_seconf_p90] scheme_index = 2, 2 known = 1 effects = section = up_sect_seconf_p90 property = prop_recoil precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_zat_c1_name description = st_up_zat_c1_descr icon = ui_inGame2_upgrade_Gadyuka_5_8 [up_thirda_p90] scheme_index = 0, 2 known = 1 effects = up_gr_thirdcd_p90 section = up_sect_thirda_p90 property = prop_recoil precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_usm_a1_name description = st_up_usm_a1_descr icon = ui_inGame2_upgrade_Gadyuka_5_9 [up_thirdc_p90] scheme_index = 1, 3 known = 1 effects = up_gr_thirdef_p90 section = up_sect_thirdc_p90 property = prop_inertion precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_usm_b3_name description = st_up_usm_b3_descr icon = ui_inGame2_upgrade_Gadyuka_5_10 [up_thirdd_p90] scheme_index = 1, 4 known = 1 effects = up_gr_thirdef_p90 section = up_sect_thirdd_p90 property = prop_reliability precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_usm_b1_name description = st_up_usm_b1_descr icon = ui_inGame2_upgrade_Gadyuka_5_11 [up_thirde_p90] scheme_index = 2, 3 known = 1 effects = section = up_sect_thirde_p90 property = prop_rpm precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_usm_c2_name description = st_up_usm_c2_descr icon = ui_inGame2_upgrade_Gadyuka_5_12 [up_fourta_p90] scheme_index = 0, 3 known = 1 effects = up_gr_fourtcd_p90 section = up_sect_fourta_p90 property = prop_reliability precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_stk_a2_name description = st_up_stk_a2_descr icon = ui_inGame2_upgrade_Gadyuka_5_13 [up_fourtc_p90] scheme_index = 1, 5 known = 1 effects = up_gr_fourtef_p90 section = up_sect_fourtc_p90 property = prop_rpm precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_stk_b1_name description = st_up_stk_b1_descr icon = ui_inGame2_upgrade_Gadyuka_5_14 [up_fourte_p90] scheme_index = 2, 4 known = 1 effects = section = up_sect_fourte_p90 property = prop_inertion precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_stk_c3_name description = st_up_stk_c3_descr icon = ui_inGame2_upgrade_Gadyuka_5_15 [up_fourtf_p90] scheme_index = 2, 5 known = 1 effects = section = up_sect_fourtf_p90 property = prop_bullet_speed precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_stk_c2_name description = st_up_stk_c2_descr icon = ui_inGame2_upgrade_Gadyuka_5_16 [up_fiftha_p90] scheme_index = 0, 4 known = 1 effects = up_gr_fifthcd_p90 section = up_sect_fiftha_p90 property = prop_silencer precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = a & b effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = st_up_add_a1_name description = st_up_add_a1_descr icon = ui_inGame2_upgrade_IL86_16 [up_fifthc_p90] scheme_index = 1, 6 known = 1 effects = section = up_sect_fifthc_p90 property = prop_calibre precondition_functor = inventory_upgrades.precondition_functor_a precondition_parameter = true effect_functor = inventory_upgrades.effect_functor_a effect_parameter = something_here prereq_functor = inventory_upgrades.prereq_functor_a prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a prereq_params = name = str_up_p90_45acp description = str_up_p90_45acp_descr icon = ui_inGame2_upgrade_Gadyuka_5_18 ;---------------------------------------------------------------------------------------------------------------------- [up_gr_firstab_p90] elements = up_firsta_p90 [up_gr_firstcd_p90] elements = up_firstc_p90, up_firstd_p90 [up_gr_firstef_p90] elements = up_firste_p90 [up_gr_seconab_p90] elements = up_secona_p90 [up_gr_seconcd_p90] elements = up_seconc_p90 [up_gr_seconef_p90] elements = up_secone_p90, up_seconf_p90 [up_gr_thirdab_p90] elements = up_thirda_p90 [up_gr_thirdcd_p90] elements = up_thirdc_p90, up_thirdd_p90 [up_gr_thirdef_p90] elements = up_thirde_p90 [up_gr_fourtab_p90] elements = up_fourta_p90 [up_gr_fourtcd_p90] elements = up_fourtc_p90 [up_gr_fourtef_p90] elements = up_fourte_p90, up_fourtf_p90 [up_gr_fifthab_p90] elements = up_fiftha_p90 [up_gr_fifthcd_p90] elements = up_fifthc_p90